![]() They can't be enchanted and they will get a bonus from every weapon talent even if it wouldn't qualify for the talent. They have a larger information window with a pen and ink style illustration of the weapon. If the weapon is bound to character, only this character can use it, but you can sever the binding and lose all advancement you made with this weapon. Each weapon can only be bound to specific classes and the different classes will get unique powers from the weapon. They get new powers, if you complete different achievements and you will also get more information about the weapon if you advance it. Soulbound weapons are weapons that can be bound to a character. Chanters gain access to new 4th level phrases and invocations. Wizards, priests, ciphers, and druids gain access to new 7th level spells. – weaker Constant Recovery (Fighter ability) – weaker If their Bones Sleep Still Under that Hill, None Can Say (Chanter invocation) – weaker Minoletta's Minor Missiles (Wizard spell) – weaker Transcendent Suffering 4 (Monk ability) – weaker Whisper of Treason (Cipher power) The rogue performs a primary attack that does additional damage and leaves the target Stunned.Ĭross-class talents, which allow a character of any class to learn a weaker version of another class's ability. Pillars of Eternity -The White March Part II is the conclusion to the grand expansion pack for Obsidian How long is Pillars of Eternity: The White March - Part II When focusing on the main objectives, Pillars of Eternity: The White March - Part II is about 5 Hours in length. The rogue drops a small cloud of smoke which leaves adjacent enemies Distracted for a short duration. When using a hunting bow or war bow, the ranger can opt to fire 2 shots, at the cost of accuracy. Allies receive a small amount of Endurance.Ĭause the ranger's animal companion to appear dead, causing it to regain endurance and become untargetable. Each time the ability pulses, the paladin takes a small amount of Raw Damage, but enemies in the area take Burn Damage. The paladin focuses his or her faith and self-immolates in blue flame. The paladin targets a single ally for healing, but the effect continues to jump between allies up to six times (including the initial heal). The monk meditates briefly on his or her pain, summoning two physical manifestations of suffering, one made of flame, the other of ice. Gives +1 to all Damage Reduction for each wound the monk has. ![]() ![]() The pain from the monk's wounds allows him or her to build Damage Reduction against enemy attacks. The fighter makes a primary attack that does additional damage and lowers the target's Damage Reduction. When activated, damage taken by nearby allies is cut in half, with the fighter taking the other half as Raw Damage The barbarian cannot be Engaged by enemies that are more than 1 level lower than him or her.ĭrawing upon reserves of intense spiritual power, barbarians are able to leap high into the air and crash down upon their foes, Dazing them. – tower of the infamous wizard Concelhautįighters, rogues, rangers, barbarians, paladins, and monks each gain access to 2 new high-level abilities. In addition, there is another map added to Dyrwood – a region east of Stalwart containing hot springs and waterfalls – a forest west of Stalwart, home to a tribe of crag ogres – a village in the White March attacked by ogre The expansion adds a new region to the map, The White March, which contains the following 4 maps: She asks for your help to reawaken the white forges of Durgan's Battery. You will be contacted by the mayor of Stalwart in the White March. The White March - Part I starts shortly after the Watcher acquires Caed Nua and completes the quest Never Far from the Queen. ![]() But when you top the rise and reach the village's wooden gates, you see what lies beyond them. There's a noise, high and sharp, coming from the village that sounds at first like another frozen gale. A blizzard forces you to make camp for three days, huddling for safety while snow piles around your refuge.Īt last the weather clears and you approach Stalwart under a crisp, blue sky. The air grows thin, and the treacherous mountain passes funnel screeching winds past your ears. You've barely begun your climb when the darkening sky pummels you with hailstones and turns the ground beneath you to ice. The road thins to a tattered ribbon, and the shadow of the mountains falls across your path. It beckons to you with peaks like broken fingers. The White March rises up in the distance, stretching to the north and south as far as the eye can see. Some things may still be in Unsorted section, especially if they didn't follow a standard naming convention and I was unsure about categorizing them.You set out for Stalwart. I finally got around to this and used a batch script on the directory contents and somethings might have been chopped off (I caught and manually fixed the list here for accomplished_athlete, scale_breaker-talent, and transcendentsuffering since the levels were originally axed as separate substrings because of whitespace) ![]()
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